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Big Platformer Update

31/08/2008

Edit(9/Sept): Fixed a few glitches including massive lag from explosions.

Edit(7/Sept): Added sound, explosive barrels and shaking/blurring from these barrels. WARNING: Very CPU intensive when blowing up barrels. Toggle this effect on and off with ‘O’. Will try to optimize it soon.

Here it is:

Have decided to pull it off gamersgarden.com and put it on FGL instead. This means I can get more exposure from developers and potential sponsors, while only updating the single file. http://www.flashgamelicense.com/view_game.php?game_id=2686

12 Comments

Another Platformer Update

10/08/2008

I’ve been working on the platformer quite a bit lately, and have added a few things.

Firstly, I’ve added some graphics; but they’re not final and are only there to test the fps.

Secondly, I’ve added shooting: Click to shoot.

Thirdly and finally, I’ve added weapons. 1, 2 and 3 changes weapons. 1 is pistol, 2 and 3 are automatic weapons with different stats.

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6 Comments

Platformer Update

9/08/2008

Just a relatively small update, but quite cool - I’ve added raycasting to the platformer, this will be used for my enemy line of site and also for shooting.

The raycasting is from some code on the Box2D forums found here. Very useful stuff.

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New platformer (with Box2D)

1/08/2008

Here is something that I am playing around with: a platformer made in Box2D. I’ve created a level designer too, which I might showcase later.

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Bounce 2 is coming

12/03/2008

I will work on a sequel for bounce.

Any suggestions? Post them here.

1 Comment

Bounce

29/02/2008

My latest complete game.

Check it out.

1 Comment