31/08/2008
Edit(9/Sept): Fixed a few glitches including massive lag from explosions.
Edit(7/Sept): Added sound, explosive barrels and shaking/blurring from these barrels. WARNING: Very CPU intensive when blowing up barrels. Toggle this effect on and off with ‘O’. Will try to optimize it soon.
Here it is:
Have decided to pull it off gamersgarden.com and put it on FGL instead. This means I can get more exposure from developers and potential sponsors, while only updating the single file. http://www.flashgamelicense.com/view_game.php?game_id=2686
10/08/2008
I’ve been working on the platformer quite a bit lately, and have added a few things.
Firstly, I’ve added some graphics; but they’re not final and are only there to test the fps.
Secondly, I’ve added shooting: Click to shoot.
Thirdly and finally, I’ve added weapons. 1, 2 and 3 changes weapons. 1 is pistol, 2 and 3 are automatic weapons with different stats.
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9/08/2008
Just a relatively small update, but quite cool - I’ve added raycasting to the platformer, this will be used for my enemy line of site and also for shooting.
The raycasting is from some code on the Box2D forums found here. Very useful stuff.
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1/08/2008
Here is something that I am playing around with: a platformer made in Box2D. I’ve created a level designer too, which I might showcase later.
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12/03/2008
I will work on a sequel for bounce.
Any suggestions? Post them here.